<dMARIORPGSECRET  Title screen ScreenLALU     '        '      *      '      u      '        '        '        '        j   1     3   0    1     5<5L5e5g5e5n5d5O5f5T5h5e575S5t5a5r5s5>  bQx   Mario's HouseScreenLALU=$$$$$$$$+++::$:::: $$$ $    bQx  WS@Super Mario RPG Legend Of The 7 Stars #play iaxfxicdffxdcfxb!iaxqgx #play iaxifxicdffxdcfb!agfx #end :touch #give ammo 10 #give gems 1 #give torches 1 #give score 10 #zap touch :touch $Super Mario RPG Welcome to Super Mario RPG Legend Of The 7 Stars. In this game you must run through many levels of mayhem to get the Seven *'s or Stars, in each castle you will find a Koopa, and in the last Castle Bowser! ========================================== $The Seven Stars Each Castle has a Boss, but only Seven hold one of the Stars of Mayhem! The other Castles hold either: Power up's, Items To Help In Your Quest, or A Trap. whichever it is you must be prepeared for the worst, for things are not always what they seem! ========================================== $The Seven Star Holders When you find one of the Seven Stars Toad (Mario's Friend) will come and take it to the Mushroom Village where it will be placed in one of the Seven holders in the Village Square! ========================================== Now Be On Your Way Brave Adventurer Mario! ========================================== $Coming Soon ------------------------------------------ $Super Mario RPG 2 After Darkness Falls ------------------------------------------ $Toads Adventures ========================================== $Also Look For ------------------------------------------ $The Star Wars Trilogy ------------------------------------------ $The World Of ZZT ------------------------------------------ $The Amazing Quest Of ZZT #end /=8@Door1 #end :touch #lock /n /e /i/i /w /s #unlock #end W8@Door2 #end :touch #lock /n /w /i/i /e /s #unlock #end W8@Door3 #end :touch #lock /e /n /i/i /s /w #unlock #end 7AX8@Door4 #end :touch #lock /s /e /i/i /w /n #unlock #end DXe@Chest #end :touch You Found A Blue Key! #put n blue key #zap touch #end :touch Nothing Here! #end 6KX@@Heart #end :touch #give health 50 You Found A 50 Health! #die 9OXc@Chest #end :touch You Found A Rusty Sword! #set rswrd #zap touch #end :touch Nothing Here! #end UXi@Chest #end :touch You Found 5 Gems! #give gems 5 #zap touch #end :touch It's Already Open Mario! #end  "BOutside Mario's HouseeALUW              J  "                          "      $  ! !           (bQx (! Q@Signpost #end :touch You Read The Sign: /~The Toadstool Village | V ^ | \_Castle #1 Iggy Koopas Castle <--Reality #end Toadstool VillageouseeALU,    8       5<5-5F5o5r 5I5g5y5'5s 5C5a5s5t5l5e5!   0   5<5-5S5t5a5r5s5! /S/t/o/r/e  0 0i0   $       $      ! 0 0 / . . . 0   !  /bQx     &pV@Guard #end :touch #lock Oh, It's you Mario, go on in! /e /n /i/i /s /w #unlock #die ),p]@Toad #end :touch Hi I'm Toad....... Oh Hi Mario, Wadda You Wanna Know? !x1;Where are the Seven Stars? !x2;Where is the Princess? !x3;Where Now? !x4;Nothing #end :x1 $The Seven Stars Legend has it that the Seven Stars grant power over all other living things to the one person who has them all, unfourtunatly Bowser and his Kids snuck in when the guard was asleep, and stole them all!!!!!! Fourtunatly they all got in a big fight over who got the Power and seven of them (Including Bowser) went off with one of Seven Stars! The other kids broke into the store and stole some stuff, and then they all went home to their Castles! $Thanks For Dropping In! #end :x2 Over there past the Guard and the sign marked: <-Stars $Thanks For Dropping In! #end :x3 Now to Iggy's Castle! $Thanks For Dropping In! #end :x4 Oh, Ok $Thanks For Dropping In! #end Storeoom KingdomHouseeALU/ / /  7/   7/    8/  $  8/  $  7/   7/   7/   8/    8/    7/  ( (  7/    8/  /  bQx  &pe@Clerk #end :ammo /n/n /s/s #give ammo 3 #end :torch /n/n /s/s #give torches 1 #end :ntng Oh #end -p3@Store Clerk #end :touch $What Can I Do For You? !x1;3 Rounds Ammo....................1 Gem !x2;A Torch..........................1 Gem !x3;Nothing #end :x1 #take gems 1 uhoh #send clerk:ammo #end :x2 #take gems 1 uhoh #send clerk:torch #end :x3 #send clerk:ntng #end :uhoh Not Enough Gems Mario! #end Seven Star HolderssseeALU5 3 & & & & & &$ $$$$$$$$$$$$ $$ $$ %   _ ? / % $$%7 o O7~ ;bQx 8&p@Princess Toadstool #end :touch #char 1 Oh Mario, It's awful, Bowser came in the night and stole all the Seven Stars Of Mayhem, I'm supposed to guard them to stop them from falling into the wrong hands, fourtunatly Bowser and his Kids got into an argument and seven of them ran off with a piece of the Star and the others stole somthing from the store, now they're all back in their Castles and I can't do anything, Please Help! #if gtstr1 then star1 #if gtstr2 then star2 #if gtstr3 then star3 #if gtstr4 then star4 #if gtstr5 then star5 #if gtstr6 then star6 #if gtstr7 then star7 #end :star1 #clear gtstr1 The First Star! Oh Thank You Mario #send starh1:change #end :star2 #clear gtstr2 A Star! Oh Thank You Mario #send starh2:change #end :star3 #clear gtstr3 A Star! Oh Thank You Mario #send starh3:change #end :star4 #clear gtstr4 A Star! Oh Thnak You Mario #send starh4:change #end :star5 #clear gtstr5 A Star! Oh Thank You Mario #send starh5:change #end :star6 #clear gtstr6 A Star! Oh Thank You Mario #send starh6:change #end :star7 The Final Star! Oh Thank You Mario! Now Go And See The Chanselor In The Mushroom Kingdom! #send starh7:change #end * op$@Starh1 #end :change #Char 15 #end , qp$@Starh2 #end :change #Char 15 #end . tp%@Starh3 #end :change #Char 015 #end , vp@Starh7 #end :change #char 15 $Congratulations you Beat $Super Mario RPG Legend Of The Seven Stars ------------------------------------------ $Credits $Written By $Alex Boxall $Tested By $Sheena Henderson $Music By $Alex Boxall ========================================== $Coming Soon ------------------------------------------ $Super Mario RPG 2 After Darkness Falls ------------------------------------------ $Toads Adventures ------------------------------------------ ========================================== $Also Available ------------------------------------------ $The World Of ZZT ------------------------------------------ $The Amazing Quest Of ZZT ------------------------------------------ $The Star Wars Trilogy $A New Hope $The Empire Strikes Back $Return Of The Jedi ------------------------------------------ #endgame , p$@Starh4 #end :change #Char 15 #end * p$@Starh5 #end :change #Char 15 #end . p$@Starh6 #end :change #Char 15 #end :p@Mushroom Door #end :touch #if mushkey then open You need a Mushroom Key to open this door Mario! #end :open You insert the Mushroom Key (which by the way is a Mushroom) and the door opens! #die : 8(6(4(2(9p7@Door #end :touch #if gtstr2 then open #end :open #die 7 p7@Door #end :touch #if gtstr3 then open #end :open #die 3p7@Door #end :touch #if gtstr6 then open #end :open #die 5 p7@Door #end :touch #if gtstr4 then open #end :open #die 355p7@Door #end :touch #if gtstr5 then open #end :open #die 3p7@Door #end :touch #if gtstr7 then open #end :open #die 3  5  9p7@Door #end :touch #if gtstr4 then open #end :open #die 5(3(Iggy's Castle!s HouseeALU=;9999:: 9 9 9 9     5I5g5y5! $88899;<  bQx <&p@Iggy's Door #end :touch #if iggdd then open #play t--gc The Iggy Door Is Locked! #end :open #clear iggdd #play tcgbcgbtic The Iggy Door Is Open! #die jIggy's Castle #1HouseeALU88          $               O O                       #    $     $  $ # #/48$$77 8 bQx 3 &p~@Button #end :touch #change invisible normal #send door:go #zap touch #end :touch You Have Already Touched This Mario! #end / ' 0 O .p@Door #end :go #die 2 0p@Fake Pillar :go #if blocked e then shut #send go :touch You Stare At The Marble Pillar! #end :shut ?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e ?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e #zap shut #end :shut #end =p:@Piller #end :touch You Stare At The Marble Pillar! #end /Ap@Chest #end :bombed #char 220 #end :touch In the chest you find 20 Gems! #give gems 20 #zap touch #end :touch This Chest is empty Mario! #end /Jp6@Wall #end :bombed #put south yellow object #die #end Back Roomle #1s HouseeALU/ / / / / 5/ 5/ 5/ 5/ /  bQx 0Iggy's Castle #2HouseeALU +/   O$  +/   ./   ./  $  ./   ./   ./  $  )/     / )/      )/       )/     '  */      (/    $  $  &/      &/    $   &/    #     &/     #    &/       (/     (/    (/    (/  /  bQx &p'@Door #end :touch #send Koopa:go #die  )p:@dragdoor #end :touch The Door Is Locked! #end :go #die ,p@Koopa #end :touch The Koopa Raises his shell and fires! #shoot seek #send go :shot AAARRRGGGHHH #zap shot #end :shot AAARRRGGGHHH The Koopa Dies! #give score 200 #send dragdoor:go #die :go /seek /seek /seek /seek #shoot seek #shoot seek #send go  p@Door #end :touch #die  ?p@Door #end :touch #die   Iggy!s Castle #2HouseeALU=:::::::     /               $             $      $     :::=  bQx &pK@Heart #end :touch #play s.-cd#d You Found 75 Health #give health 75 #die  +p@Iggyd #end :iggy #die  -p@Iggy Four Shots! :go /i/i /seek /seek /seek /seek /seek /seek #shoot seek #shoot seek #shoot seek #send go #end :shot OUCH 3 shots left! #zap shot #send go #end :shot OUCH 2 shots left! #zap shot #send go #end :shot OUCH 1 shot left! #zap shot #send go #end :shot AAARRRGGGHHH #give score 500 #set gtstr1 #set iggdd You Got A Star! #send Iggyd:iggy #send toad #end :toad @Toad Hi Mario It's Me Toad, Go through that passage then to the Mushroom Village then to the Princess, Bye! #die #end  Iggy's Worlde!s HouseeALU=:8888 & "& "* "& & ( $(8                     #  / # $$ 88:= bQx      " &p_@25 Health #end :touch Congratultaions You Got 25 Health, use it wisely! #give health 25 #die  ,p@Chest #end :touch 25 Ammo #give ammo 25 #zap touch #end :touch #play abcdefg#g#f#e#d#c#b#a You look deep inot the Chest and find: 2 Gems! #give gems 2 #give score 10 #zap touch #end :touch Nothing In This Chest! #end   :p=@Door #end :touch CCCRRREEEAAAKKK #die :shot #shoot n #end '  Iggy's Forest!s HouseeALU /      "  /     !     !     !            (      $        (                                     %           1 " #  )  *  ,  1   bQx         &p@Wall #end :touch Hang On Somthing Wierds Going On! #change tiger gem #change ruffian gem #change lion ammo #change bear torch #change head gem #give score 10 #zap touch #end :touch The wall reacts no further #end        Iggy's Cavest!s HouseeALU/ 9/  5/ 1/ pp//  p,/ p,/ p,p* p,/ p- p,/ p- p#/ / p- p#/ p p# p/ $&p/ pp/ p / p/ p"p) p / p/ p / p/ p / p/  $ / $$/ p / / p9/  o9/ /  bQx  &p}@Chest #end :touch You look into the Chest and find a torch.? #put n torch #zap touch #end :touch Nothing Here Mario! #end 4 .p@Chest #end :shot It does nothing! #end :touch It's Empty Mario.... ....AAAGGGHHH Koopa baby! Run #send Wall:go #zap touch #zap shot #send go #end :go #char 021 /i /i /n/n/n/n/n/n /w/w/w/w/w/w/w/w/w/w/w/w/w/w/w/w/w/w/w #send go2 #end :go2 /seek /seek /seek /seek #shoot seek #send go2 :shot AAARRRGGGHHH #zap shot #send go2 #end :shot AAARRRGGGHHH The Koopa Troopa Baby dies! #set kupded #give score 100 #become ammo #end &      ! $Ip`@Door #end :touch #if kupded then hehe The Koopa Must Die! #end :hehe #clear kupded #die #end 5Op*@Wall #end :go #put west blue object #end Roadsideevest!s HouseeALU555" " " !  !  !                o " ""$"377777$ bQx  &p5@Road Sign #end :touch ^ \__Entrance to Iggy's Domain Mushroom Kingdom__ \ V ^ / Troubled Woods-- #end Mushroom KingdomHouseeALU$'$$:::::  !    5M5u5s5h5r5o5m5C5a5s5t5l5e    0S0t0o0r0e0! $ /.   0::::= bQx &p@Mushroom Guard #end :touch Halt Who Goes There? !x1;Mario !x2;Toad !x3;No One #end :x1 Oh it's you Mario, thank goodness! #die #end :x2 You're not Toad! #end :x3 Oh #end %% 1p?@Door #end :touch #change sliderns empty CCCRRREEEAAAKKK #die   Mushroom CastlemHouseeALU/ / 1/ 5W5a5r5p /5Z5o5n5e0/ $//  515 5=5 5T5o5a5d5s5t5o5l5 5V5i5l5a5g5e/ 5152//   o525 5=5 5A5 5R5o5a5d5w5a5y"/  // $3/ 5/ $3/ $$3/ $$3/ $$3/ 4/ 5/ ((5/ 6/ $$7/ 8/  9/ /  bQx &pG@Mushroom Servant #end :touch Enter... ... the Chancellor awaits #end +p#bind Mushroom Servant ! ,p#bind Mushroom Servant !.p#bind Mushroom Servant ! /p#bind Mushroom Servant 1p#bind Mushroom Servant 2p#bind Mushroom Servant 3p#bind Mushroom Servant 5p@Chancellor #end :touch Welcome Brave Mario, I hope you are faring well, !x1; !x2; #end :x1 good, good #send next1 #end :x2 Oh is that so? #give health 25 There that should help! Recived "25" Health #zap x2 #send next1 #end :x2 Oh to bad #send next1 #end :next1 #if gtstr7 then wehe #if gtstr4 then good Well I don't really know what to do... ... oh yes, go North of me and you will find a "Warp Zone" I trust you know what this is? !x3; !x4; #end :x3 Well then off you go #send bye #end :x4 Oh... ...well you enter the "Warp Zone" and a list of places you can go will appear! Enter the one you want! #send bye #end :bye #Send Door:go If You Need Anything Else come see me, or especially if you have the 4th Star! #end :good Well Mario you are doing well, here is somthing, I hope you find it useful! Recived a "Cannister of 25 ammo!" #give ammo 25 #zap good #end :good Oh you found the 4th Star, good! Here is some Points and Health! #give health 50 #give score 500 #zap good #end :good I gave you your points already Mario! #end :wehe $You Did It Mario! $You Have Found The Final Star! $Congratulations! #endgame  p`@Mushroom Key #end :touch Tada you found the "Mushroom Key!" #set mushkey #give score 100 #die  !  p@Door #end :go #die Mushroom StoreomHouseeALU/ / / )/  5/  $  5/  $  5/  $  7/   8/   7/   6/   5/  (   (  5/   7/   / 9/  /  bQx   &pd@Assisstant #end :ammo #take gems 1 toopoor /w /n /s /e #give ammo 3 #end :torch #take gems 1 toopoor #give torches 1 #end :health /e /n /s /w #take gems 5 toopoor #give health 20 #end :toopoor Not Enough Gems #end :buy1 /w /n /s /e #take ammo 6 ntenuf #give gems 1 #end :buy2 #take torches 2 ntenuf #give gems 1 #end :ntenuf Not Enough Stuff! #end =p7@Store Clerk #end :touch #lock Welcome To The Mushroom Store What Can I Get You? !x1;3 Rounds Ammo...................1 Gem !x2;A Torch.........................1 Gem !x3;Heal 20 Health..................5 Gems !x5;Sell 6 Rounds Ammo..............1 Gem !x6;Sell 2 Torches..................1 Gem !x4;Nothing #end :x1 /i /i /i /i #unlock #send assisstant:ammo #end :x2 #unlock #send assisstant:torch #end :x3 /i /i /i /i #unlock #send assisstant:health #end :x4 Oh, Bye #end :x5 /i /i /i /i #unlock #send assisstant:buy1 #end :x6 #unlock #send assisstant:buy2 #end *CO Run For It!`t!s HouseeALU54'33'44'33'44'33'44'33'44'33'4555  bQx     Troubled Woods1 HouseeALU4  2    /6   2   5|  $ )      5|  $  $     5V   $ %   $  $   ,   $  $    $ #       $      *       $ &       $       '      $  $    $     0T0o0a0d0s0 0W0a0r0p0 0Z0o0n0e0 0-0>   $   $     $   $  $  0<0-   $   $  $ $     .   9  " bQx &p,@Tree #end :touch It is a tree Mario! #end  )p}@Note #end :touch A note pinned to the wall reads: Yellow Trees and White ones can talk, but beware of the Flashi.... #end $1px@Tree Monster #end :touch That wasn't smart was it, that was a Tree Monster, they look like trees but aren't! #endgame 8p*@Tree #end :touch go 3 spaces North #end 2 ;p@Tree #end :touch The old withered tree stands before you, it speaks... "What's that sonny? Your'e looking for the 2nd Star well, I belive it is in Morton Koopers cave just North of here....." and the tree falls asleep. #end  Ip,@Tree #end :touch It is a tree Mario! #end !Lp,@Tree #end :touch It is a tree Mario! #end  Op,@Tree #end :touch It is a tree Mario! #end  Qp@Tree #end :touch It is a tree Mario! But it has a note pined to it! "1000 Gem reward for Mario..." "and 50 Gems for my Koopa Troop!" "Morton Koopa" `Mario: "HHHMMM No Koopas!"` #end  ]p,@Tree #end :touch It is a tree Mario! #end `p,@Tree #end :touch It is a tree Mario! #end bp,@Tree #end :touch It is a tree Mario! #end  ep,@Tree #end :touch It is a tree Mario! #end hp,@Tree #end :touch It is a tree Mario! #end  kp1@Tree #end :touch It is a Tree Guard Mario #end  np1@Tree #end :touch It is a Tree Guard Mario #end  qp1@Tree #end :touch It is a Tree Guard Mario #end tp1@Tree #end :touch It is a Tree Guard Mario #end wpM@King Tree #end :touch $You bow before the King Tree, he bestows $his greeting on you and bids you rise, $"Ah Mario you have come here at last..." $"..I knew you would defeat Iggy Kooper.." $"..Well I offer you safe passage through $my lands..." $"...And advise you to save your game..." $"...So go now and finish your quest!" #end  p@Chest #end :touch Tada It is a...a...another chest? #zap touch #end :touch Tada it is a shield! (+100 Health!) #give health 100 #zap touch #end :touch They are both empty Mario! #end % p@Changer :go #cycle 1 #put w white object #put w yellow object #put w red object #put w cyan object #put w green object #put w purple object #put w blue object #send go 2 p&@Changer :go #put s green object #end YToads Warp Zone HouseeALU/ / / / / / /  / /  53 /  / 51  / /  $ /  /  /  / / 54 / 52/  / / /  /  O/  /  /   / / 0/  bQx &p@Toad #end :touch Hi Mario, This Is My Warp Zone! 1 Iggy's Castle 2 Mushroom Kingdom 3 Troubled Woods 4 Toadstool Village #end ' ! Cave Flooroods1 HouseeALUH 0  ; ; ; ; ; ; ; ;                             9      /)  $,     bQx  4; &p@Door #end :bombed /n #end Cave Flooroods1 HouseeALU3   3 9 9  9 9  9 9 9 9  )                    (              ,           ,,,  $             , , ,  $             ,, $                 $               $               $                  /                                           1   [bQx   '                %  %  % % % % % % % % % 1 0 0 1 2 2 1 0 1 1 1 3&p?@Gem #end :touch The Gem Disintegrates When You Touch It! #die 4 *p #bind Gem 5+p #bind Gem 6,p #bind Gem 5 ,p #bind Gem 4-p #bind Gem 6-p #bind Gem 6$ .p #bind Gem 7/p #bind Gem 5 /p #bind Gem 40p #bind Gem 61p #bind Gem 4$ 1p #bind Gem 32p #bind Gem 6$ 2p #bind Gem 7 3p #bind Gem 7$ 4p #bind Gem 5 4p #bind Gem 45p #bind Gem 66p #bind Gem 4$ 6p #bind Gem 37p #bind Gem 6$ 7p #bind Gem 7 8p #bind Gem 3$ 9p #bind Gem 7$ 9p #bind Gem 5:p #bind Gem 4;p #bind Gem 6 ;p #bind Gem 4$ p #bind Gem 4 >p #bind Gem 6?p #bind Gem 4$ @p #bind Gem 6$ @p #bind Gem 7Ap #bind Gem 7$ Ap #bind Gem 8 Bp #bind Gem 7Cp #bind Gem 7$ Cp #bind Gem 8Dp #bind Gem 8$ Ep #bind Gem 8 Ep #bind Gem 8$ Fp #bind Gem 5Fp #bind Gem X The Pitooroods1 HouseeALU0  0  0  0  0  0  0  0  0  0  0  $$                                                                                            -3bQx # ! !!!!!!!!#########      0 6   &p@Mr Flooder #cycle 1 #send go #end :go #put n blue slime :loop /i #change blue breakable red forest #if any blue slime loop #end  .p1@Mr Wall Changer :go #put west green object #end MTown Of AnnoyanceouseeALU= :  !    $          $          $     8 $   8  $  8  :                    0B0a0n0k0!                 /      $  $       :  :  +     :  $bQx $ &pH@Gun #send go :go /i /i /i /i /i /i #shoot e #send go #end :stop #end +p@Man #send go #end :go ?e?e?e ?w?w?w #send go #end :shot "Who set off the Alarm?" #send gun:stop #send go #end :touch "Who are you?" #send go #change sliderns empty #end  > >- >;  6p$@Guard #end :touch Move along! #end :  8p@Guard #end :touch #if grncrd then pass You need a Green Card to pass! #end :pass #zap touch #clear grncrd Ok you may pass! /e /n #zap pass #end :touch :pass Move along! #end Bank Of AnnoyanceouseeALU/ / /  7/   $   7/  $  7/  $  7/  $ $  6/   5/  (   (  5/   / 7/  / T/  bQx #&p@Automated Teller #end :touch $Hello Please Instert Card #if accrd then ok #end :ok $Hello Mario, $Your ballance is - 10 Gems $Would you like to withdraw gems? !x1;Yes !x2;No #end :x1 $Please Make Your Selection $Multiples Of Ten Only !x3;10 Gems !x4;20 Gems !x2;Exit #end :x2 $Please Take Reciept $Please Remove Card #end :x3 #Give gems 10 #clear accrd #send x2 :x4 $NOT ENOUGH BALANCE! #send x2 #@p#bind Automated Teller  Ap@Bank Teller #end :touch Hello Mario, what can I do for you? !x1;Open Account................10 Gems !x2;Withdraw Gems !x3;Nothing Thanks #end :x1 #if accrd then moron #take gems 10 toopoor Thank you and here is your account card! #set accrd #end :x2 Please use one of our automated Tellers for that Mario! #end :x3 Oh! #end :toopoor Not enough Gems Mario! #end :moron You have an account already Mario! #end [p @Moron #end  $\p@$ #end  Town HousesoyanceouseeALU   $  !$   $    * ")     #  ,              $              $       $  $     /               $    !    "  $ % ' ) +   , -  / Y  <bQx    < "pf@Wall #end :go ?s?s?s?s?s?s?s?s?s?s?s?s?s?s?s?s #send go :nrth ?n?n?n?n?n?n?n?n?n?n?n?n?n?n?n?n #end  (pg@Button #end :touch #send Wall:nrth #zap touch #end :touch You have already touched this Mario! #end  .pt@Chest #end :touch You have found the Green Card Mario! #set grncrd #zap touch #end :touch It's empty Mario! #end 56p0@Break #end :shot #play t-c #send Wall:go #die  9p@Wall #end :go /n/n #end   :pK@door #end :touch #play t--gc The Door To This House Is Locked Mario! #end ?pK@door #end :touch #play t--gc The Door To This House Is Locked Mario! #end DpK@door #end :touch #play t--gc The Door To This House Is Locked Mario! #end )  HpK@door #end :touch #play t--gc The Door To This House Is Locked Mario! #end :9876543210/.Emerald PassageerouseeALU< 0\0   0 0\0   0 0\0   0 0\0   0 0\0 6  $ $ $ $ :  $$  $  $ 0 0/0 6 0 0/0 7 0 0/0 8 0 0/0 9 0/0 $            P   bQx   &pV@Window #end :touch You stare out throuch the window.... What a beautiful sight! #end ) ,pV@Window #end :touch You stare out throuch the window.... What a beautiful sight! #end  1pV@Window #end :touch You stare out throuch the window.... What a beautiful sight! #end   7pV@Window #end :touch You stare out throuch the window.... What a beautiful sight! #end '  $<--- The Town Of Annoyance  Np7@Person #end :touch "MMMMM Lovely View Isn't It!" #end  Rp@Person #end :touch #put e blue key Here take this key you might need it! #zap touch #end :touch "Amazing View Isn't It!" #end ) Zp1@Person #end :touch "Wow Look At The View!" #end yMortons DomaineerouseeALU ,       $    $   $   ,    $      1                                )   $   +                        5   / 7  4   bQx   &pP@Ammo #cycle 1 #end :touch #play tcc#d Ammo for the Blockers #give ammo 30 #die +p8@Sign #end :touch Well That Was Easy Enough....... #end ?/p@Help Me! #end :touch $Help Sign You are now entering Morton's Domain.... Ammo and Health here are scarce... so Stock up on it by talking to the Vendor #end  9ph@Vendor #end :touch Well Mario What Can I Get You? !x1;5 Rounds Ammo ............. 3 Gems !x2;2 Torches ................. 2 Gems !x3;20 Health ................. 5 Gems #end :x1 #take gems 3 toopoor #give ammo 5 #end :x2 #take gems 2 toopoor #give torches 2 #end :x3 #take gems 5 toopoor #give health 20 #end :toopoor Sorry Mario, You Don't Have The Gems! #end sMortons Flying FortressALUX / . $   $    %  #   8  #       #                   /     $             /  *    6  *    7  *    '    &   1 2 &            5X    $ <   bQx   &pTo Landing Pad    'pF@Pilot #end :touch Hey How Did You Get Here? #change green line empty         8#W7#W6#W Landing PadrestFortressALU)34   $  )     ) , )    )   3 bQx   \`@Signpost #end :touch $ $Mortons Forest ------> $ 2/2 521Mortons ForesttFortressALU   /   .   -   )   &   #     "        !   O               (      )  $ +  $  (  - ,    $  -  -     -    -  (     -  ,       , -         o  &   $                 ,   bQx  `>@Barricade #end :touch The Barricades Seem To Dissapear! #die          # # # "   !   * `>@Barricade #end :touch The Barricades Seem To Dissapear! #die `>@Barricade #end :touch The Barricades Seem To Dissapear! #die Morton MountintFortressALU8   $          !                         )   *  +  ,   -  .  / 0 1 2 3 /  %7 bQx <! Mortons Other ForestessALU  /      -     "           -    -     (  - $  ,     , - (      -      -      $   $        # )   $      (     $   #     $   / ) * " (        "     *   #     $     &     *   ,  bQx  7 ar@Koopa Wizard #end :touch Halt Who Goes There Freind Of The Koopas Or Enemy Of The Koopers? !x1;It's Me Morton You Dolt! !x2;Ummm.... I'm Mario !x2;It Me Toad !x2;The Koopa Wizard #end :x1 #if mrtn then pass You're not Morton! #end :x2 Oh You Are.... I'm Not Going To Move! #end :pass #clear mrtn Oh My Goodness... I'm So Sorry Morton! #give score 50 /n #zap touch #end   as@Makeup #end :touch It's A Set Of Makeup.... In Minuites You Look Like Morton Koopa! #set mrtn #give score 10 #die 7L;"       3 a'@Gun :go #shoot s /i /i /i /i #send go 3a!@Gun #end :shot /i #shoot n #end !  $    Mortons CastleForestessALU&(*******  *$17899 9 bQx !# aH@Gate #end :touch #send Gate2:go #die :go2 #send Gate2:go #die :go #die aJ@Gate2 #end :touch #send Gate3:go2 #die :go #send Gate3:go #die :go2 #die  aH@Gate3 #end :touch #send Gate:go #die :go #die :go2 #send Gate:go2 #die Inside Mortons CastlessALU/   9/   9/   9/   9/   8/   7/  $$ 6/   5/        6/   8/   9/ 9/ 9/   -/           -/    -/         -/ 9/   9/   9/   9/   9/    9/ m/ $  bQx  "a6@Pointer #end :touch This Way To The Slider Room #end  a6@Pointer #end :touch This Way To The Slider Room #end  Slider Roomons CastlessALU/S/a/v/e/! /  /  / 0S0a0v0e0! /  /  /    / 1S1a1v1e1!  $  /  (   / 2S2a2v2e2! /  /   ( / 3S3a3v3e3! /  /    / 4S4a4v4e4! /   /    /  /  /   /      '/   /  ( "/  /   /  (   "/  ( /   /  /    !/    /    !/  ( /S/l/i/d/e/r/ /R/o/m   !/     / /H/a/v/e/ /F/u/n/!/   #/   /  /   #/   /  /  /   #/   /       #/   /  (  #/       /   (  (  /  (     /      /   /   #/      /  ( /  ( #/  $ /  /  #/      6/ $     %/ # bQx %     ( '     bh@Moniter #end :touch I Moniter All The Sliders #put n lion #put s tiger #put e bear #put w ruffian #end &  bF@Thing #end :touch Push The Slider! #end :go #put n blue passage #end  bl@Wall #end :touch Whoa! #send Thing:go #zap touch #end :touch You Already Found This Concealed Switch! #end Morton! Wizard CastlessALU/ / /  5/     5/   9/  $  2/   $  /  $/                  /  $ $ $ $ $  O/  $                 /   /  $/ $  )/  /   bQx  $b*@Wizdoor #end :touch #send Morton:go #die  bp@Morton #end :go /seek /seek /seek /seek #shoot seek /i #shoot seek /i #shoot seek #send go :shot #zap shot 2 Shots Left #end :shot #zap shot 1 Shot Left! #end :shot #set gtstr2 #lock ?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e?e ?n?n?n?n #send Wall:go #send Door:go #send Stuff:go #unlock #zap shot The 2nd Star! #end :go2 ?s ?e #char 178 #end  bV@Wall #end :go /i /i #put s yellow object #put s green object #put s blue object #end  b>@Door #end :touch It Is Magically Sealed Mario! #end :go #die  bThis is Morton!, He will take 3 shots to kill, When he is dead you must Wait for his body to turn Blue Before the door will open! 1' $b.@Purpledoor #end :touch #send Morton:go2 #die (b@Greendoor #end :touch #die , b@Yellowdoor #end :touch #die 0 b@Cyandoor #end :touch #die  bD@Stuff #end :go #char 7 #end :touch #give ammo 3 #give score 3 #die n Bonus Room!ons CastlessALU/  9/    9/   9/    9/   9/   2/   +/  /A/m/o/!  /G/e/m/s/! +/     ,/     -/     -/   -/   -/  /T   /T 1/  /o/o 5/  /r/r 5/  /c/c 5/  /h/h 5/  /e/e 5/  /s $  /s 5/  / /  bQx $ b@Alex Boxall #end :touch Congratulations On Finding The Secret Room I Hope You Are Enjoying My Game! Well I Will See You At The End! Email Me Your Suggestions And Comments At: alexboxall@mailexcite.com Goodbye "Alex Boxall" #end  Red Riverizard CastlessALU "   -      -      -        ,          !                  $           $             O$            ?        0L      $    0a     0k   0e   (  0( bQx % 1c@Guard #end :touch I'm The Red River Guard 5 Gems to cross! !x1;Yes .................. 5 Gems !x2;No #end :x1 #zap touch #take gems 2 toopoor /s #end :x2 #zap touch Ok you can cross anyway! /s #end :toopoor #send x2 #end :touch Cross The River Then! #end <  Ac:@Potguard #end :touch Welcome To The Potato Kingdom! #end <Ec#bind Potguard ! ! ! ! - Fc2@Heart #end :touch #give health 25 25 Health #die 7 Potato Kingdom CastlessALU=5       " / $ $     $ $              $     ?  $$  $   $ $ $ $ $  $ $ '    $       0 2/'+ bQx   c3@Guard #end :touch This Is The Potato Kingdom #end c #bind Guard $ )cP@Person #end :touch If you have the 2nd Star then enter The Green passage! #end cZ@Person #end :touch Welcome to our Kingdom Mario You must talk to the King to leave! #end !*"** c{@Farmer #end :touch #lock Hi I'm A Farmer This Is My Wheat Field There are also prizes hidden, Would you like to play a game? There are 4 Prizes You Can Only Pick 1 #unlock !x1;Yes Ok .................... 10 Gems !x2;No I'm Sorry I Can't #end :x1 #take gems 10 toopoor #zap touch Off you go! /e /n #end :x2 Oh Ok Then #end :toopoor I'm Sorry Mario You Don't Have The Funds! #end 3 cg@Prize2 #end :touch #send Prize:go #send Prize3:go #send Prize4:go #give gems 10 10 Gems #die :go #die 9 cg@Prize #end :touch #send Prize2:go #send Prize3:go #send Prize4:go #give ammo 10 10 Ammo #die :go #die ,ck@Prize3 #end :touch #send Prize:go #send Prize2:go #send Prize4:go #give torches 5 5 Torches #die :go #die 1 &pj@Prize4 #end :touch #send Prize:go #send Prize2:go #send Prize3:go #give score 50 50 Points #die :go #die ( -p@Elf #end :touch This Is A Forest Game, There Are 4 Treasure Chests, Pick One And Get What Is Inside You Can Only Pick 1 As The Others Will Dissapear When You Touch One! !x1;Ok I'll Play .............. 5 Gems !x2;No I'm Sorry I Don't Have Time #end :x1 #take gems 5 toopoor #lock #zap touch /n /w #unlock Go To It Mario! #end :x2 Oh Ok See You Later! #end :toopoor I'm Sorry Mario Your Gem Funds Are Low #end '  Gpo@Chest #end :touch #send Chest2:go #send Chest3:go #send Chest4:go #give gems 5 5 Gems #die :go #die ( Npq@Chest2 #end :touch #send Chest:go #send Chest3:go #send Chest4:go #give Ammo 20 20 Ammo #die :go #die )  Upt@Chest3 #end :touch #send Chest2:go #send Chest:go #send Chest4:go #give Score 10 10 Points #die :go #die * \pu@Chest4 #end :touch #send Chest2:go #send Chest3:go #send Chest:go #give torches 3 3 Torches #die :go #die ; cp@Door #end :touch #if potkey then open #play t--gc The Potato Door Is Locked #end :open #zap touch #clear potkey #play tcgbcgbtic The Potato Door Is Open /n #end  mpB@Door #end :touch #if wizkey then open #end :open #set door2 #die D Potato Storeom CastlessALU/ / / e/  5/  $  5/   5/  $  7/  $  8/   7/  ( (  7/   8/   ? 9/  Y/  bQx (nd*@Heart #end :touch No Health Gained! #end  pd@Store Clerk #end :touch What Can I Get You? !x1;5 Rounds Of Ammo .............. 3 Gems !x2;2 Torches ..................... 3 Gems !x3;20 Health ..................... 5 Gems #end :x1 #take gems 3 toopoor #lock #send Helper:ammo /i /i /i /i /i /i #give ammo 5 #unlock #end :x2 #take gems 3 toopoor #lock #send Helper:torch /i /i /i /i /i /i #give torches 2 #unlock #end :x3 #take gems 5 toopoor /i #give health 20 #end :toopoor I'm Sorry You Don't Have Enough Gems! #end dH@Helper #end :ammo /n /w /n /s /e /s #end :torch /n /e /n /s /w /s #end  Potato Castlem CastlessALU/ / 9/ 8/ $7/ 7/ $5/ 3/ $$2/ $$1/  $$ 1/ $$2/ 6/ 8/ 7/ $$7/ 8/  9/ /  bQx ( d6@Potato King #end :touch $Welcome to the Potato Kingdom Mario! $If you have the 2nd Star then please $Enter the Green passage outside! $Otherwise here is a key for the Gate! #zap touch #set potkey #end :touch #clear viswiz $Mario if you have the 2nd Star the $Enter the Green passage in the town $Go now! #end   dA@Door #end :touch The Door Would Appear To Be Locked Mario! #end  UEUEUEUEUEUEUEUE UE UE UE UE!UE!UE!UE!UE*"* d2@Guard #end :touch Proceed To The King Mario #end d #bind Guard TForbidden Forest #1lessALU   $               / $  $ $    $       $      $       -  $   ,              ) $     (       $   (     $              (  /</-     (      (  $ $ --( bQx e@Signpost #end :touch $ $<--- Potato Kingdom $ $Forbidden Forest ---> $ #end $     !   'e@@Sensor :look #if blocked e then over #send look :over #endgame #   +e@@Sensor :look #if blocked e then over #send look :over #endgame $ /eC@Door #end :touch #play t--gc This Door Won't Budge! #end :go #die !4eH@Wall :look #if blocked w then open #send look :open #send Door:go #end ,! 8e>@Signpost #end :touch $Watch Out For "" $They Will Kill You If Anything Is $To The East Of Them! $ $You Must Place A Boulder Next To The $<--- And Then Push The Boulder Towards $The Pusher For The Puzzle To Work! $A Block That Looks Like "" Will Contain $A Magic Spell It Must Be Touched By A $Boulder To Work! #end  &p>@Signpost #end :touch $Watch Out For "" $They Will Kill You If Anything Is $To The East Of Them! $ $You Must Place A Boulder Next To The $<--- And Then Push The Boulder Towards $The Pusher For The Puzzle To Work! $A Block That Looks Like "" Will Contain $A Magic Spell It Must Be Touched By A $Boulder To Work! #end ;, Le)@Tree #end :touch It's A Tree Mario #end  Oe)@Tree #end :touch It's A Tree Mario #end  Qe)@Tree #end :touch It's A Tree Mario #end  :p)@Tree #end :touch It's A Tree Mario #end $ =p)@Tree #end :touch It's A Tree Mario #end %  ?p)@Tree #end :touch It's A Tree Mario #end $  Bp~@Tree #end :touch #lock It's A Tree Mario /i #char 255 #zap touch #unlock #end :touch The tree suddenly dissappears!!!!! #die #  Jp)@Tree #end :touch It's A Tree Mario #end "  Lp)@Tree #end :touch It's A Tree Mario #end  Forbidden Cavest #1lessALU        p p        p p p p p   p p  p p p p   p p p p p p p p   p p p p p   p    p p   p p p p p   p p   p   p p   p p p p p   p p p p p p p p   p p p p p p   p p   p p p p p p   p p p p p p p   p p   p p p   p p p p   p p p p p p   p   p p   p p p   p p p   p   p p   p p p   p p  p   p   p p   p p $p p   p p p p   p   p p   p p p p p   p p p p p   p   p p   p p p p   p p p p p p   p  p   p p p p p p p   $!p   p   p p p p p p   p p  p   p   p p p p p p   p   p   p   p   p $ p p p p   p   p   p   p   p p p p p   p   p   p   p   p p p p   p   p   p    p  p p  p   p   p p p   p p p     p p        ;bQx p;+=)@Chest #end :touch It's Empty Mario #end W|@Chest #end :touch #put n green key In The Chest You Find A Green Key #zap touch #end :touch This Chest Is Empty Mario #end 3  =5@Chest #end :touch This Is An Empty Chest Mario #end 3+D Outside The Wizards HutALU / (    $  $ $ ) $    $  $     $  $   /   $     $  $  $  $   0  )  '    $  $  $    $ !  `  /   $ !   $  $  $   2    $  $    $  % $   $ ,  $  $  $  $  $   #   =+/ ;bQx 5f@Door #end :touch The Door Is Locked Do You Wish To Knock? !x1;Yes Of Course !x2;Umm... No Maybe Later #end :x1 #send Guard:go /i /i /i /i #die #end :x2 Oh Ok #end 6f+@Guard #end :go /w /i You Can Pass /e #end f)@Tree #end :touch It's A Tree Mario #end 8. '  f)@Tree #end :touch It's A Tree Mario #end ) f)@Tree #end :touch It's A Tree Mario #end  f)@Tree #end :touch It's A Tree Mario #end $f)@Tree #end :touch It's A Tree Mario #end -f)@Tree #end :touch It's A Tree Mario #end 3f)@Tree #end :touch It's A Tree Mario #end 3f)@Tree #end :touch It's A Tree Mario #end 2  f)@Tree #end :touch It's A Tree Mario #end +f)@Tree #end :touch It's A Tree Mario #end  f)@Tree #end :touch It's A Tree Mario #end f)@Tree #end :touch It's A Tree Mario #end   f)@Tree #end :touch It's A Tree Mario #end f)@Tree #end :touch It's A Tree Mario #end f)@Tree #end :touch It's A Tree Mario #end  p)@Tree #end :touch It's A Tree Mario #end p)@Tree #end :touch It's A Tree Mario #end p)@Tree #end :touch It's A Tree Mario #end p)@Tree #end :touch It's A Tree Mario #end  p)@Tree #end :touch It's A Tree Mario #end  p)@Tree #end :touch It's A Tree Mario #end / /S)@Tree #end :touch It's A Tree Mario #end 11S)@Tree #end :touch It's A Tree Mario #end 4S)@Tree #end :touch It's A Tree Mario #end 7S)@Tree #end :touch It's A Tree Mario #end # 9S)@Tree #end :touch It's A Tree Mario #end ,S)@Tree #end :touch It's A Tree Mario #end )AS)@Tree #end :touch It's A Tree Mario #end  Wizards Hut Wizards HutALU/ / / d/ 3/ `3/ $`$3/ `$$ `3/ `3/ `3/ $ `$ 3/ `5/ ``7/ $  `$ 7/ /  bQx `-Vg@Wizard #end :touch #set wizkey Greetings Young Mario.... I Thought I'd Be Seeing You, If You Must Know I Am Kalan, A Wizard By Trade, I Am Here To Help You With This Part Of Your Quest, Your Next Enemy Will Be "Lemmy Koopa" He Is Dangerous, And Will Take 5 Hits, He Also Does Not Have One Of The Seven Stars Of Mayhem, He Will Open A Door For You, And It Will Be A Trap, Make Sure You Have Over 30 AMMO Before Entering That Passage!...... ZzZzZzZzZzZzZz Mario: "Great He's Asleep" #end  tg@@Staff #end :touch It is one of the Wizards Staff's Mario. #end  xg@@Staff #end :touch It is one of the Wizards Staff's Mario. #end  |gC@Staff #end :touch The Wizard Is Leaning On This Staff Mario. #end g|@Chest #end :touch #zap touch #put n red gem This Chest Contains ........ 1 Gem? #end :touch This Chest Is Empty Mario #end ! g@Chest #end :touch This Chest Contains A Book, Read It? !x1;Yes !x2;No #end :x1 You open up the book: $Chapter III Lemmy Lemmy Koopa is a strange member of the Koopa family, his attack consists of sending 4 spikes form the corners of the room to attack you and then while you are hurt he shoots you 3 times. You Put The Book Back In The Chest #end :x2 You put the book back in the chest #end !` g@Green Staff #end :touch This is the wizards Green Staff. You fell it's power radiate around you. #give health 50 You gain 50 Health #zap touch #end :touch This is the wizards Green Staff Mario. #end `g@Cyan Staff #end :touch This is the wizards Cyan Staff. You feel it's power radiate around you. #give ammo 20 You gained 20 Ammo #zap touch #end :touch This is the wizards Cyan Staff Mario. #end Forbidden Marshland HutALU 2  $0  7   $  $  $   2 $    $ $    $  $   * $  $  $  , $  $)7  $  $   * $  $  $    0 $   % $    $  $   7  7   $   4   $    $ &  7  7  7 <(0-  bQx   gB@Door #end :touch #if wizkey then open #end :open #set door1 #die   g@Door #cycle 1 #end :touch #if door1 then check #play t--gc Both Of The Potato Doors Aren't Open! #end :check #if door2 then open #play t--gc Both Of The Potato Doors Aren't Open! #end :open #play tcgbcgb+ic #clear door1 #clear door2 #give score 20 The Green And Blue Door Is Open! #die     h)@Tree #end :touch It's A Tree Mario #end  h)@Tree #end :touch It's A Tree Mario #end   h)@Tree #end :touch It's A Tree Mario #end  h)@Tree #end :touch It's A Tree Mario #end  h)@Tree #end :touch It's A Tree Mario #end  h)@Tree #end :touch It's A Tree Mario #end  h)@Tree #end :touch It's A Tree Mario #end  h)@Tree #end :touch It's A Tree Mario #end  h)@Tree #end :touch It's A Tree Mario #end  h)@Tree #end :touch It's A Tree Mario #end   h)@Tree #end :touch It's A Tree Mario #end  h)@Tree #end :touch It's A Tree Mario #end  h)@Tree #end :touch It's A Tree Mario #end % h)@Tree #end :touch It's A Tree Mario #end + h)@Tree #end :touch It's A Tree Mario #end 0 h)@Tree #end :touch It's A Tree Mario #end 6  h)@Tree #end :touch It's A Tree Mario #end 2  h)@Tree #end :touch It's A Tree Mario #end 8 h)@Tree #end :touch It's A Tree Mario #end ) h)@Tree #end :touch It's A Tree Mario #end * h)@Tree #end :touch It's A Tree Mario #end # h)@Tree #end :touch It's A Tree Mario #end %  h)@Tree #end :touch It's A Tree Mario #end Forbidden Lakehland HutALU     !  ! " + - . 44 ? / 47 7 $  7 7 7  1F1o1r1b1i1d1e1n1L1a1k1e  7 7 7 7 7 : : :'/ < bQx  5 1:  hI@Heart #end :touch #give score 10 #give health 50 Recived 50 Health #die 6  ht You are now entering the Forbidden Lake, While you are under water you (like most normal people) Can only hold your breath For 60 Seconds i.e. A Minuite. After that You will start the screen again. Also under water are deadly fish, once They have seen you they will swim towards You and follow you until either: a) They Are Dead (1 Shot) or: b) They Have Bitten You W Under Waterakehland HutALU /  6/  0 /  ./  0 0 ,/  0 %/  0 /  /  0 0 /  /  0 /  0 /  0$?0 /  0 /  "0 /  0 /  $0 /  0 /  &0 /  0 /  0$?0 0 /  50 /  0$?0$?%0 /  70/  70/  0$?0$?#0/  $?70/  80/  10 /  0$?+0 /  00 /  0 0 ? 0 0 /  /  $?0 0 /  /  / 2 < bQx 00 0h@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0h@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die  0 h@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0h@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0h@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0 i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0(i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die $ Under Water 2ehland HutALU /  8/  7/  0 /  /  !/  0 /  0 /  0 /  0 0 /  0 /  0 0 0 /  0 /  "0 /  "0 /  #0 /  $0 /  0$?0$?0$? 0 /  (0 /  0$? 0$? 0 / 0 ?0 / *0 / 0$? 0$?0 / *0 / 0$?0$? 0 /  0$?$0 /  "0 /  0 0 /  0 /  0 0 /  /  0 0 -/  /  / 1 < bQx 0 0pi@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0 |i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0 i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die  0i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die  0i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 0 i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die #0i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die #0i@Fish #cycle 1 :look #if alligned attack #send look :attack /seek #if contact kill #send attack :kill #take health 10 The Fish Attacks You #die :shot #give score 10 The Fish Is Dead #die 30Other Side Of The LaketALU%# " " " # " !            /$   ?                 bQx   2  #j@Person #end :touch Hello Would You Like To Use My Warp Zone? !x1;Yes .................. 10 Gems !x2;No Thats A Rip Off! #end :x1 #take gems 10 toopoor #zap touch /s There you go! #end :x2 Oh I'm Sorry You Feel That Way! #end :toopoor Not Enough Gems Mario! #end 4 Forest Warp Zonee LaketALU=                   0T0r0e0s   %*               "  $    "   /           /   /     :   '*#  #  *    *                     1W1a1t1e1r   0F0o0r0e0s0t      4W4h4e4a4t &w   * 0<0-0> *                    ( =  : bQx  ; 3  j%This Is The Warp To The Vanilla Dome %  jP@Warp Under Construction #end :touch This Warp Zone Is Under Construction! #end %  j-This Is The Warp Directly To Lemmy's Castle!  ; 9 3  &  5  Vanilla DomeZonee LaketALU (          4   3/ /   5/ /   5/ /   / - /   /    /   /  , /   (   /   +/      (  /   +/       /   +/     /  , /      /       /    /  .   /   + (     /   +   (  /   +/  /  /   + /   + /   + /   + /    +/  //  4/  66  bQx  4        Lemmy's Puzzle PlaceketALUF/ ! /   /  #   /  * $    /  )   $   /      /    $  / /L/e/m/y/'/s  $ #/ /P/u/z/l/e     #/ /P/l/a/c/e $  /        /   $ $     $  %       /          / /S/a/v/e/! $  /   / 0S0a0v0e0!     /    / 1S1a1v1e1! /  $  $ /   / 2S2a2v2e2! /  $ $   / 3S3a3v3e3! /  $ $ $  / 4S4a4v4e4! /  $ $ $  /  /  $ $  /  $ $  /  $ $ $  /  $  / ' / 5 5 bQx   jPuzzle 1: The 3 Bombs   ! j)@Thing #end :bombed #send closer:go #die )  j)@closer #end :go #put n blue normal #end  j)@closer #end :go #put s blue normal #end   j)@closer #end :go #put e blue normal #end jt@Puzzle Director #end :touch $Welcome Mario Lemmy has determined that if you can complete all 3 puzzles then you are worthy to face him in battle, if not, you will be trapped inside whichever puzzle you fail! $This Room Is Dedicated To Barjesse $barjesse@aol.com $Through The Use Of His World "SYNDROME" $He Helped Me Understand That Puzzles Have $To Be Complex. #end . 0 2  jPuzzle 2: Pick The Real Gem! j7@Person #end :touch Hint: The Real Gem Isn't Blue #end j:@Person #end :touch Hint: The Real Gem Is West Of Me #end j@Door #cycle 1 #end :touch #if relgem then open #play t--gc Give Me The Real Gem! #end :open #send Door2:go #play tcgbcgb+ic The Door Is Now Open! #die  jE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end j*@closer2 #end :go #put e blue normal #end j*@closer2 #end :go #put w blue normal #end   j@Door2 #end :go #die jE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end !jE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end &?kE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end )CkE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end  GkE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end LkE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end PkE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end  TkG@Gem #cycle 1 #end :touch #play t+c-gec #set relgem The Real Gem! #die jB@Person #end :touch The Real Gem Is In Line With Me Somehow! #end 3YkGTo Beat This Puzzle You Need To Use All 3 Of The Blue People's Clues.  ]k^Puzzle 3: Darts (This Puzzle Completed Itself Already, But There Are Things After You Mario!) ,7 ck@Dart :check #if alligned attack #send check #end :attack #walk e /flow #end :thud #play 0-0-0-0-0-0- #put n red normal #put s yellow normal #put w blue fake #put e green fake #become fake #end  ok@Wall #end :go #die        pk%@Hehe #end :touch #send wall:go #die skE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end "wkE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end % {kE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end )kE@Gem #cycle 1 #end :touch #play t+c-gec #send closer2:go WRONG! #end POutside Lemmy's CastletALU/ / -/  /   /   /   /   /   /   /  5L5e5m5y /   /   /    /   /   */    9/  Y/  bQx 6888Lemmy's Castle PlaceketALU/ 8/  /7/ 7/  7/ 7/ 7/ 7/ 7/ 2/ -/  -/  -/  -/  -/  -/  -/  -/  -/ -/ 2/ 7/  7/ /  bQx 777 dk(Wasn't That Easy! Prepare To Face Lemmy 9iLemmy!s Castle PlaceketALU/ / l/  #/  $ $  #/   #/   /   /   O$ $  /   #/   #/   #/  $  $  #/   /  -/  /  bQx 8 k@Lemmy /i /i /i /i /i 5 Hits To Kill Lemmy /i /i #send go #end :go /seek /seek /seek /seek #shoot seek /i #shoot seek #send spike:go /i /i /i /i #send go :shot #zap shot 4 Hits Left #send go :shot #zap shot 3 Hits Left #send go :shot #zap shot 2 Hits Left #send go :shot #zap shot 1 Hit Left #send go :shot AAARRRGGGHHH #send door:go Over There! #give score 100 #die  k@Door #end :go #die :  kR@spike :mix #char 140 #char 141 #char 139 #send mix :go #throwstar seek #send mix kR@spike :mix #char 140 #char 141 #char 139 #send mix :go #throwstar seek #send mix *kR@spike :mix #char 140 #char 141 #char 139 #send mix :go #throwstar seek #send mix * kR@spike :mix #char 140 #char 141 #char 139 #send mix :go #throwstar seek #send mix Lemmy's Traple PlaceketALU    $  p   p$     p p   p p   p O    p$ p   $p   p   p      p p   p   p   p       p p   p p p       p ,y   p       p -y   $ p $       p -y     p      p$ p   p       p p   p       p p p   p p       p   p  p p p       p p $ p p $        p p p p       p p p p p  p       p p   p p p p   p      p p p   p p p   p       p p p p   p  p  p$       p p p p   p-y,y p       p p p   p  p        $p p p $ p   p       p pp   p        Op  $   $               ,bQx 9 /Sg@Torch #end :touch This Torch Is Held To The Wall By Brackets It Has Been Extinguished For Years! #end  5Sg@Torch #end :touch This Torch Is Held To The Wall By Brackets It Has Been Extinguished For Years! #end ,Q #bind Person   ?Q@Minister #end :touch Welcome Brave Mario, This Is The Town Of Lemmyville, You have saved us from the rule of Lemmy, so we will honour you with a statue of you, but for now the first part of your quest is finished so rest now and Play: $Mario RPG 2: When Darkness Falls #send count #end :count #take gems 1 toopoor #give score 1 #send count #end :toopoor #take ammo 1 notenuf #give score 1 #send toopoor #end :notenuf #take torches 1 alldun #give score 2 #send notenuf #end :alldun #endgame